Under 13? {Editorial}
Posted Monday, October 6th, 2008 4:24 pm by Max
Well all know that Twin Skies is going to be an MMO. Why start with that opening line, Max? Well, with MMOs comes some very unsettled ground, namely in the department of who should and shouldn’t be playing them. With the growing number of violent and suggestive video games on the market, that line is significantly blurring, but the concern is still ever present. With the recent announcement of the coming Under 13 service for Twin Skies, it might be time to examine wether or not it’s right for children to be playing a game like this.
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Human Animations
Posted Saturday, October 4th, 2008 11:39 am by Brendon
A new Featured article has popped up. We finally can see some animations from Human Characters :D

If I were a female, I’d be animated too!
For now, we can see a female Corsair. Hopefully they will release more soon :D
The Flower Hound
Posted Saturday, October 4th, 2008 11:33 am by Brendon
A new Floramancer pet has made it’s way to the Bestiary: The Flower Hound.

A good friend can be hard to come by out in the wilds of Elevere, especially if you are a solitary Floramancer a long way from home. The monsters that patrol the branches can be dangerous and unpredictable, striking without warning from unseen locations.
Floramancers sometimes get so caught up in their studies that they don’t even notice the giant salabounder behind them until its jaws snap shut. That’s why most Floramancers rarely head into danger without a good flower sentry, the Flower Hound. These leafy canines bear all the traits of their flesh and blood counterparts, but all they need to sustain themselves is water and sunlight.
A floramancer in need would do well to summon forth a Flower Hound. They are fierce, loyal creatures with a nice balance of speed and attack power. They are versatile plant summons, effective both as a sentry and in combat.
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October 3rd Updates
Posted Saturday, October 4th, 2008 11:17 am by Brendon
For the first update of the week on Twin Skies, they offer us some new Screenshots…

A new Video blog featuring an exciting office showcase…

New shiny Fan Art…

And, finally, 2 new Meteor Cam Archive image, which are pretty funny :P

Last Day for “I’m A Believer”
Posted Tuesday, September 30th, 2008 4:15 pm by Brendon
The “I’m A Believer” achievement is expiring tonight at midnight PST.

You should consider getting it before it expires because it’s worth 20 points!
New Achievement
Posted Tuesday, September 30th, 2008 4:09 pm by Brendon
A new achievement is now available :) It’s named The 1,609m High Club.

It can be obtained by achievement the highest point of the game (1,609m) and successfully sending in your score.
Hello -Meek wave-
Posted Saturday, September 27th, 2008 7:17 am by Mike
Ah, my first editorial aboard the Twin Skies Planet team. -Deep inhalation-
I had actually planned on doing this sooner, but kicking my internet connection and chatting about (not to mention a great deal of lurking) on the Twin Skies boards hindered me a bit. It really is a nice change to see nice people enjoying themselves on the internet without the amazing rogue number 937273 jumping in and calling everyone a noob.
How’s about an introduction then? My name is Mike, although on Twin Skies you can call me Cynical the Corsair. At least, that is my character’s name… You can still call me Mike if you wish, or a multitude of other things. I’m 21, my favorite color is blue, and I may or may not have a slight obsession with buying shoes. -Twitch-

I’ve been an avid member of Neopets for quite some time, although more recently the only thing keeping me there is my fabulous guild. We’ve decided that once a decent guild-type system is implemented in TS, we’re pretty much jumping ship and setting up there. I feel more connected to Adam and Donna than I do to Viacom, so this isn’t a big deal. In the past, I’ve played a number of MMOs, most prominently World of Warcraft and Maplestory. I liked and disliked both of them for many different reasons, although I can look back on my time with both rather favorably.
So what in the world am I doing on Twin Skies Planet, a help site for a game that hasn’t been released? Well… I haven’t quite decided yet. But I will bring you weekly editorials, hopefully filled with a bit of humor and a lot of information, detailing the different aspects of the game and my take on them. If ever I am wrong, I have no shame in admitting it. I am not a stubborn person, although I do try to back everything up with some sort of factual evidence. Heh heh, we’ll see how long that lasts.
Let’s take a quick look at the game, now that you know a little bit more about me.
Currently, Twin Skies is a browser-only game, which will become a 3D MMORPG sometime in the future, hopefully in the first quarter of 2009. From what I can gather, it will be a single-faction game, meaning that every player is on the same side despite their racial choice. At release, they hope to have at least 10 flash games on their site (they’re close to this already). These games can be played to activate events in-game, as well as collecting site points that are used for… well, nothing, yet. Also, they’re planning to have seven races spread across over 20 classes at some point. Currently, you can choose from humans or canopy elves.
I don’t particularly want to go more in-depth, since you can read most of this at the site. So lets look at races instead.

Humans and Canopy Elves are good starter races, in my books. They are relatable and familiar, especially the former. The elves have a trippy thing going on with their ears that I’m not particularly fond of, personally. I think elven ears should point up, but to each their own. Also, they’re quite long, don’t you think? The TS team have said that you can customize the length of the ears, but… they’d have to be quite short for me to pick one, personally. Anyways, the elf in particular is a good indication that TS is going to go against the norm and create a unique game that we can all enjoy.
What about the potential future races… well, that’s a guess for anyone. Adam has jokingly stated (I hope) that walrus-men will make an appearance as a playable class. If they do, it could be sweet, if implemented correctly, but I’m not entirely convinced. So for the time being, I will continue to see this as a joke. (Adam and Donna do have a great sense of humor, so half the things they say are likely not meant to be taken literally!)
Personally, I feel that the humans left on the twin planet in the sky will become a playable class, warped hellishly into humanoids that only slightly resemble their contemporary counterparts. It would make for some intense classes, at least. They could lead a somewhat futuristic society, and use weapons that are rather advanced compared to the people on the larger planet. Then again, that’s assuming these people even survived to the present day, or didn’t become corrupted and evil in some way. If that is the case, then they’d most certainly become protagonists.
Actually, this bring me quite nicely to my next point: the villains! The best part of any game is the evil-doer and their diabolical plans. If they hope to braid Suzie’s hair when she only likes it in pig tails, well… that isn’t a very evil villain, and they don’t really need to be stopped. So far, we’ve only gotten a taste of what is to come in the form of some fairly nasty beasts. Impits look to be the foot soldiers of a more evil race (think: Burning Legion), the Gnarls are perhaps led by a fierce warrior that needs to be stopped, etc. Oh, and the Bracken! Evil Floramancers hell-bent on poisoning the world! Sounds fun.
There is so much more to come on Twin Skies, it really is overwhelming! I honestly can’t wait for this release. We know so little about these two worlds, so everything is speculation until more has been released. Still, it looks amazing so far.
Enough of that… Next editorial will focus on character creation! Huzzah! It will also be much more structured, I’m sure. ^^
Adam Powell and Donna Williams are Getting Married
Posted Saturday, September 27th, 2008 3:46 am by Kym
A big congratulations to Adam Powell and Donna Williams, how have announceed that they are to get married… today! Who saw this one coming eh? :)
Available on the news page is the married achievement, and this bit of news has been confirmed by the man, Adam Powell, himself on the Twin Skies forum.
Congratulations guys from everyone here at Twin Skies!
Wardens
Posted Thursday, September 25th, 2008 8:26 pm by Brendon
The fourth and last class of Canopy Elfs have been released today; The Warden.

Wardens are heavily armoured animal trainers, doing battle alongside a pack of highly trained animals. Never mind that half the pack tends to run off at the first sign of trouble; the other half sticks around. Usually. And besides, that’s what the glaive is for: the half-spear, half-shield that wardens wield to deadly effect, whether the pack sticks around or not.
Most wardens manage to inspire stronger loyalty in their mischievous pets by keeping just one or two at a time, and making sure they stay ferociously loyal. Their more rambunctious brethren keep three or more pets around, and take as much pleasure in the chaos they cause running away as they do when the pack responds like a well-oiled machine. Which is pretty much never.
And SOMETHING’S COMING SATURDAY ON TWIN SKIES!
9/25/2008 Updates
Posted Thursday, September 25th, 2008 8:23 pm by Brendon
Well, let’s start with the beginning ;)
The Site Points are now called Meteorites, how nice :)
Salabouncing will now give you Site Points METEORITES!
Plaice Your Bets now has a Jackpot Hi-Score Table and a page that explains all the possible combinations.
Barcas, Swindle and Finworth are now featured in two nice and shiny desktop backgrounds!
A dozen of mini-games Buddy Icons has been released, go check ‘em out.
Baby Salabounder continues his exploration of the office of doom, here.
And last up will be the 9th mini-game: Impit Attack! You might have seen the preview of it in the videos of PAX. Looks really fun :)




